Results tagged “OODA”
One of my earliest thoughts on 5gw was regarding conspiracy theories:
A 5GW operation will create conditions and contingencies to avoid detection by hiding among the crazies. I can see where parts of an operation might purposely be exposed and then linked with false information and crazy theories to discourage real investigation. All of this is aimed at the observation part of the OODA loop of the opponent.
Blogger Shrinkwrapped is a Psychiatrist and wrote this recently on Conspiracy Theories (but not directly on 5GW):
Human beings are prone to believe in nonsense. We typically find ways to use our rational thinking to support our nonsense theories, and usually the nonsense we believe in is harmless so long as it doesn’t interfere with our ability to work, love, and play (to use Freud’s old descriptor’s of mental health.) In The Value of Conspiracy Theories I described a relatively harmless conspiracy theory that is ascribed to by perhaps 40% of our British friends. JFK conspiracy theories have been a staple of the American zeitgeist for 45 years and have spawned a cottage industry and made many people quite wealthy. In these cases, the conspiracy theories reinforce some people’s existing anxiety about government and also reinforce the comforting idea that life is not completely random. Even if the “they” who are in control are evil, it is a comfort to know someone is in control and knows what is going on.
Other conspiracy theories are extraordinarily damaging to the holder. Those conspiracy theories are the ones that support the holder’s view that he or she is the victim of circumstances, forces, and people that are much more powerful than they, are inimical to them, and are beyond their control. Those beliefs lead to passivity and anger, and away from self reflection and responsibility.
Back in 2006 Shrinkwrapped wrote this on the subject:
For the non-psychotic, conspiracy theories can offer the same kind of balm. Our world is increasingly chaotic. At its best we experience the world rushing into the future sweeping us along in a rapidly changing dynamic equilibrium; those of us who are most adaptable can surf the bow front of the wave of change; many more are able to follow along just past the crest, but for those who have less agility, such rapid change is disorienting and anxiety producing. Because of the increasing complexity of the modern world we all are constantly at the mercy of strangers. We rely on strangers to keep our electric flowing and our lights on; we rely on strangers to get food to our markets and onto our tables; we rely on strangers not to kill us through inadvertence or malfeasance. We depend on strangers stopping at red lights! In such a complex world, we are as out of control as the most primitive and superstitious Caveman, whose life was at the mercy of events both large (storms, lightning bolts, earthquakes and tsunamis) and small (smilodons, infections, broken bones). In such a terrifying world, our anxiety leads us to imagine that some all-powerful individual (at one time thought to be God, but he has been devalued by modern, secular sophisticates who keep themselves unaware of the primitive nature of our minds) or individuals, are actually in control.
A random world is not only terrifying but poorly comprehensible; a world controlled by secret cabals of Jews, Americans, the CIA, multinationals, or some other nefarious grouping, may be frightening, but at least it is understandable. That Princess Diana, loved by so many, could be killed simply by the random vicissitudes of existence is too disturbing to contemplate. How much better to imagine she was killed by powerful, hidden forces? If the world is filled with uncertainty, we are all at risk; if there are hidden cabals controlling the world, we can feel safer by either staying out of their sights, or by attacking them as the cause of our problems. Either way, we can feel less anxious and uncertain.
Nonsense contaminates and warps the observational ability of an actor. A 5GWer can make use of that.
Update: Münzenberg at Soob has a thoughtful post with a different PoV that is worth reading.
This will be a very long post; so if you are reading this from the front page, I've put the rest below the fold......
-- or "Networks Redux".
Whereas network theorists often begin with the assumption that definite pathing can be observed, assessed, and defined when studying social systems, I began with a look at the way individuals operate and interact and the resulting emergent systems.
Network theorists may believe definitive ‘networks’ exist connecting these individuals, but in so doing they often make the mistake of believing that what they have discerned to be stable routes and routings — i.e., networks — can be understood to exist regardless of the individuals using those paths. I.e., to define a network is to believe that such interaction between individuals is prefigured by the available routes of data transmission.
Furthermore, a corresponding faith in perpetual and definable concrete connection often lies behind the frameworks posited by network theorists. Connectivity is assumed to exist between persons who interact, yes, but such connectivity is thought to be resilient, perpetual, and largely unchanging (at least for a short duration, but often assumed to last for longer durations.)
--CGW, "Interlude: Static Visualized, Conceptualized", Jan. 2, 2007.
Regular visitors to Dreaming 5GW and my personal blog Phatic Communion may be familiar with my skeptical arguments concerning the issues of "networks" and "connectivity". In particular, Dan tdaxp of tdaxp -- who is not only a regular reader but also a contributor to D5GW! -- may remember a long, drawn-out debate which resulted from a post on PC called "Social OODA Loops / Networks"! The debate continued in "Some Words on Determining Social 'Network' " -- and Mark Safranski of ZenPundit even had occasion to remark on a PC post called "Rule Sets and the Revised OODA" this:
Important point though - "network" IS not an analogy or a metaphor as they relate to human social networks. They are an actual network subject to the same rules as a network on a smaller, nonhuman, scale.
I believe those three early posts, or at least two of them if memory serves, were not incredibly well-written and may have meandered. (I remember one of them with dread, from memories of trying to re-read it!)
Dan and I have even gone rounds on discussions of Christianity, particularly concerning some words attributed to Jesus, in a post I wrote for PC called "Water, Tao, and Jesus" -- that item is quite related to the subject of these other posts and the subject of this current offering.
My skeptical quandary involved the difficulty I have had with reconciling observations of human interaction and individual human activity -- the human, being -- with the mechanics of computer networking: We see and may trace definite connections between computers -- these are merely cause & effect chains -- but if we run a hula hoop around individuals who are "connected in conversation" or "connected financially" we will see that they are not in fact connected in the same way. Computers are simple machines with a limited and simple support system -- the things which allow them to connect, from electricity to wiring and even their own computer chips, and their very limited environment -- when considered alone; humans are not so simply constructed and maintained. That is a severe abridgment of my skeptical point of view, however, or a bare summary meant to avert the sort of meandering my earlier entries exhibit. I have approached an exploration of said skepticism by revisioning the OODA loop, expanding the concept of EBO through a look at distinctions between the operation of reason and omnipresent cause & effect, and in many other ways, attempting to find what I mean.
More recently, I have claimed that "memes do not travel. They are not transmitted. They emerge", and I have contemplated the possibility of "meme-based networks" -- a term I first encountered at PurpleSlog -- using the idea in D5GW posts like "Memes as Nodes in Complex Interactivity" and "Emersonian Circles."
Yaneer Bar-Yam is a name you will find sprinkled throughout some of those previous considerations. In the post quoted and linked at the beginning of this post, I even used a finding Bar-Yam reported, concerning a kind of "shifting hub" involving email usage, to conclude:
These network theorists may finally be realizing that so-called networks do not lead to the emergence of activity so much as that activity leads to the emergence of networks — and that these actual connections are transitory, ephemeral, constantly changing. Any established ‘network’ may in fact be merely a fossilized account of activity rather than an ongoing account of real activity. We must not equate the architecture with the activity, because they are separate things.I wonder if the old "connection" is a prime example: The link I used when I originally quoted information about the report no longer leads to that item! "Page not found". And of all things, the site is called, "The Cooperation Commons"! Perhaps the item has shifted to somewhere else....*
[CGW]
This post, itself, may be exhibiting such shift, since I've begun to meander although I did not intend to meander! So I want to conclude, for now, with a list of items for further consideration; these are things I meant to address here and now, but I'm short on time and my mind seems to be constantly contemplating them and unready to lay them out in a hierarchical, rationalist sort of way.
- I've previously brought into question the distinction between "open source" and "static" as used by theorists like John Robb (open source) and myself (static).
- I had a thought recently:
- Considering how modern religions may be Darwinian -- i.e., survival strategies that have worked -- just as other "-isms" might be survival strategies I suppose;
- and considering how shifting environments may mean that some ideologies, though once propitious, may ultimately fail in the face of new concrete paradigms;
- and considering the dynamism of OODA, in which meme-plexes may alter the concrete environment via human activity and altered environments may alter meme-plexes;
- and considering the dynamism of globalization -- the many avenues, increasing in number, or channels and conduits for directing various concrete and real powers -- as well as the growth spurt of new social networking mechanisms (so-called networking, that is);
- and considering the possibility that the dissolution of more rigid types of connection -- well-delineated channels; conventional means resulting from severely limited means -- may well mean that many old meme-plexes are simply no longer viable survival mechanisms (because they developed in collusion with old channels); for instance, this may influence issues of trust and loyalty, not to mention the much-derided notion of the nation-state; nor, rulesets; -- not to mention, definitions of "family"; then...
- what will happen if the promise -- let's say, the latent potential -- of such things as wireless ad-hoc networks (and of course, mobile ad-hoc networks) becomes a reality in fact?
- I wonder if the boys and girls of Trace Systems have already tackled this one; and am curious what Kurzweil's response would be. I can guess John Robb's response; I just wonder whether it goes far enough.
- If we are going to consider the possibility of meme-based networks, why not consider the possibility of gene-based networks? I throw this one out to Dan; heh. But seriously: If extreme technology-enabled "openness" of the communication/cognition type occurs, such that the only real "nodes" become memes; and if, as I've drawn in my revised OODA, a significant portion of the dynamic "new" information feeding into the Abstract OODA is genetic information; and if this information produces shift in meme-based organization; then we must consider how common genes and gene-plexes may create meme-gene-based networks. Or some such. Until, or unless, Shlok's 6GW and 7GW emerge...
* Note: The link to the article reviewing Bar-Yam's findings no longer works, but the paper itself, "From Centrality to Temporary Fame: Dynamic Centrality in Complex Networks", can still be found: link to pdf. The opening introduction includes:
“Local hubs” have a power law degree distribution over time, with no characteristic degree value. Our results imply a significant reinterpretation of the concept of node centrality in complex networks, and among other conclusions suggest that interventions targeting hubs will have significantly less effect than previously thought.
--which should interest those who contemplate security issues for the future.
As I wrote over at tdaxp, Both Rosenberg & Hovland (1960, 3) and Triandis (1971,3) break down attitudes into three components: cognitive (what people believe), affective (what people feel), and behavioral (what people do). The chart used to illustrate this troika is reproduced below:
However, it strikes me this model can be rationalized if we look at how explicit an attitude is. For instance, cognitive attitudes rely entirely on what people verbally think, while behavioral attitudes might not even reflect what people feel.
Yet, I look at this and I think it should tie in somehow to the generations of war and the OODA loop:
But no matter how hard I try, I can't make a mapping (even if I add extra attitude components, like "existential," "observational," etc). Any suggestions?
Bibliography:
Rosenberg, M. J., & Hovland, C. I. (1960). Cognitive, affective, and behavioral components of attitudes. In M. J. Rosenberg, C. I. Hovland. W. J. McGuire, R. P. Abelson, & J. W. Brehm (Eds.), Attitude organization and change: An analysis of consistency among attitude components (pp. 1-14). New Haven, CT: Yale University Press.
Triandis, H. C. (1971). Attitudes and attitude change. New York: Wiley.
(tdaxp's note: This is a cross-post of 'Orientation and Action, Part II: The OODA-PISRR Loop.' That article is one of two sequels for 'Go Deep,' my very first post on 5GW. 'Go Deep' is now split up into Orientation and Action, Introduction: On War Since John Boyd and Orientation and Action, Part I: The OODA Loop. The other sequel to 'Go Deep,' 'Dreaming 5th Generation War,' is the post for which this group blog is named.)
The Observe-Orient-Decide-Act (OODA) loop of John Boyd is not only a model of human cognition.
It is also useful in aligning the generations of modern war within the framework of human cognition
Likewise, the broader Observe-Orient-Decide-Act/Penetrate-Isolate-Subvert-Reorient-Reharmonize Social loop is not only a model of social cognition
It is also useful in aligning the kinetic intensity within the framework of social cognitionBoth of these findings can be synthesized by viewing the generations of modern war within the framework of social cognition.
Consider that the second generation of modern war (2GW), based on concentrate of firepower, is the strong-suit of the state in war. Likewise, consider that the fourth generation of modern war (4GW), based on idelogical coherency, is the strong-suit of the insurgent in war.

From this we can place the third generatin of modern war (3GW), based on mobility, in between the state's and the insurgent's spheres of influence.

And this makes sense. In Patterns of Conflict, John Boyd describes maneuver warfare as "blitz/guerilla."
(One might just as easily as say "Global Guerrilla / Panzer General")
There are two remaining generations of modern war, and both fall outside the realms of the state and non-state. The first generation (1GW), built on total mobilization, was designed for states able to conscript a large fraction of the male population but unable to communicate effectively enough to effective combine firepower. Thus we place 1GW to the left of 2GW, as belonging to an actor which we would describe as a state... almost. (Compare the workings of Napoleonic France to that of a modern state to see how a 1G "state" falls short.)
Likewise, place the fifth generation of modern warfare (5GW) to the right of 4GW. 5GW is the domain of non-states... almost. When a 5GW is used by a state, it's actually the province of a "state within" that acts as an internal insurgency. The Military-Industrial-Complex devised by President Truman is the work of such a 5GW conspiracy-within-the-state.
Blue Circle encompasses the Realm of the State Red Circle encompasses the Realm of the Non-State
The take-away from this visualization is as follows:
- each 'higher' generation of war is less kinetically intense than the one before it.
- Further, states tend to be victorious in areas where intensity is high but not overwhelming -- between 2GW and 3GW.
- At the same time, non-states tend to be victorious at low but not underwhelming kinetic intensity -- between 3GW and 5GW.
- Finally, 1GW and 5GW fall outside the realms of both the state and the non-state, and into the lands of the proto-state and the state-within.
Thanks to Ryan Luke of Social Engage, and of course my co-authors on this blog, for the questions and criticisms that made this post possible.
Interesting little reference found in the Oxford Companion to Philosophy that has 5GW overtones:
Molina, Luis de (1535--1600). Jesuit theologian and philosopher, born in Cuenca, Spain. He studied and taught at various leading Iberian universities. Molina is best known for his doctrine of middle knowledge (scientia media), expounded in Concordia liberi arbitrii cum gratiae donis (1588). This doctrine's aim was to preserve human free will while maintaining the Christian doctrine of the efficacy of divine grace. For Molina, although God has foreknowledge of what human beings will choose to do, neither that knowledge nor God's grace determine human will. Middle knowledge, God's knowledge of what persons would do under any set of circumstances, enables God to arrange for certain human acts to occur by pre-arranging the circumstances surrounding a choice without determining the human will. God's grace is concurrent with the act of the will and does not predetermine it, rendering the Thomistic distinction between sufficient and efficacious grace superfluous.
[Prof. Jorge J.E. Gracia, State University of New York, Buffalo, and Elizabeth Millán.]
I suppose the usual EBO precautions will apply. This also ties into some of my previous thoughts concerning the term free will, not to mention the issue of co-optation.
The idea of scientia media also reminds me of an interesting document I've neglected blogging. While contemplating and researching a Waterfall Model of 5GW and Iterative Models (following up on Arherring's work), I stumbled onto "The Chaos Model and the Chaos Life Cycle" (.wpd, 1999) by the pseudonymous Raccoon. Some nuggets from that document:
- "I believe that to truly understand software development, we must not only understand the flow of an entire project and how to write each line of code, we must also understand how one line of code relates to the whole project. It seems to me that we have studied each aspect of software development in isolation, not how all aspects fit together. The Waterfall model, defined by Royce, and the Spiral model, defined by Boehm, discuss management-level issues, such as phases and deadlines, rather than how to write one line of code or fix one bug. Programming methodologies show us how to solve technical problems, rather than how to solve users’ problems or to meet deadlines. In this paper, I use the principles of chaos (or fractals) as a metaphor to bridge the gap in our understanding of the relationship between one line of code and the entire project."
- "The Chaos model differs from other models in that it imposes little organization on the development process, rather, it allows many organizations to evolve. This allows the Chaos model to apply in many complex situations."
- "Levels are not independent. All levels of a project are connected by a web of influences that stretches between the 'whole program' level and the 'one line of code' level. Adjacent levels influence each other very strongly. Distant levels influence each other very weakly. "
- "We can reinterpret the meaning of the 'whole program' level and the 'one line of code' level in terms of users and technologies. The 'whole program' level represents the users’ needs or the goals of the project. The goals of the project are defined by the users at the top level, so the goals must trickle down to the bottom level. The 'one line of code' level represents our technical resources or the smallest pieces of the solution. Developers write code one line at a time using established techniques on the bottom level, so the solutions must trickle up to the top level. In the middle levels, developers match up the users’ needs with the technical resources to satisfy them."
- "Developers work on all levels of a project, but spend most of their time working on the middle levels. In the middle, developers match the pieces of a problem with chunks of code. The problems are small enough to be solved and the solutions are big enough to be useful. Every level of the project, every size of component, and every scope of decision is caught in the web of influences stretching between the users’ needs and the technical resources available to satisfy the users’ needs. Because the needs of the users strongly influence the upper levels of the project and the technical resources strongly influence the lower levels of a project, developers have the most influence in the middle levels."
- "So by transitivity, each phase is identical to every other phase. The phases blend into each other and the life cycle dissolves into an amorphous flow of emphasis. The distinctions that we make between phases become arbitrary and show our perspective on the project, rather than any essential truth about software development. When we say that a project is in one phase or another, it shows where we think we are, more than where we actually are."
Pretty cool, huh?
Not long ago, in a post brainstorming about the OODA and 5GW, I remarked,
While trying to grasp the concept of an iterative development process, I ran into this difficulty: in a parallel development process like those already mentioned, each distinct group of actors, however diverse, may be working toward shared or very similar goals — may recognize useful innovations made by others, as well as the failures of others — and so, in an open-source environment, each group’s operation appears to be one iteration of an iterative process spanning that environment, viewed from afar. In an open-source environment, the distinction between a parallel development process and an iterative development process may blur or fade altogether.
The thought returns to me after reading a new post at Soob, in which Subadei contemplates a recent entry at MountainRunner.
" 'War is Theater' and Why 5GW Might Be 'Redefined'," Soob.
"War as Theater," MountainRunner.
At any rate, today in bouncing around the blogs that encompass my suggested daily allowance I came across this post at MountainRunner ... and got to thinking that either MR has accidentally presented another sliver of theoretical gold regarding 5GW or I've simply erroneously perverted his post to suit my own means.
[Soob]
We should not be surprised if the appearance of newness, which gains its novelty from the reality of an apparently isolated source, promotes the iterative design process in a manner that appears to be parallel.
- In the first case, this exploration of the role of media in our contemporary world and contemporary conflict [MountainRunner's focus in his post] will be repeated, as it has been repeated already, by anyone with a personal access to that open-source environment -- which means, nearly anyone with an interest in the systemic reality of our present. This process is related to stigmergy, a concept that will gain wider recognition as the emergence of open-source conditions continues to develop. Wikipedia: "Stigmergy is a method of indirect communication in a self-organizing emergent system where its individual parts communicate with one another by modifying their local environment."
- The breakdown of traditional networking methods will mean that the "indirect communication" mentioned at the Wikipedia article will give the appearance of spontaneous emergence. MountainRunner will discover a new way of looking at a subject of interest; but that 'new way' will have been discovered elsewhere, in a multitude of ways, already, and will continue to be discovered as the environmental conditions promote the emergence of identical or very similar memes in diverse locations.
- As we see in Soob's post, individuals catching a particular source (or, noticing it), will go on to innovate from that starting point or using that particularity as one inspirational datum in complex frameworks of their own devising: "or I've simply erroneously perverted his post to suit my own means." The appearance of novelty, as an isolation of one particular source within the static while other sources remain indistinct or unknown, will promote a new iteration of the thoughts which are already becoming entrenched in -- for lack of a better term -- the Global Mind.
Put simply, the appearance of novelty -- viewed so by the creators and consumers of information -- gives the corresponding appearance of parallel development. Individuals seem to be working in relative isolation even if we know that they are "connected" in some fashion, because the delineations of that connectivity are not discernible. A new idea in the Memosphere may only be a new iteration of an old idea; open-source environments promote the illusion of parallel development while creating the reality of iterative development across a wide spectrum of domains.
And so, I recognize the recent suggestion from PurpleSlog on D5GW that "special knowledge of dramatics or story telling (theater/drama, Literature, Film Making) would be a good skill set for a 5GW or 4GW groups," made May 8, 2007, in MountainRunner's post dated May 9, 2007, and Soob's post written on May 14, 2007. I also recognize elements from my consideration of "Emersonian Circles" as well as "Memes as Nodes in Complex Interactivity," viz. Soob's consideration that
To wit, 5GW isn't necessarily a conglomerative effort but an individual effort.
[Soob]
as well as
5GW transcends even the most dynamic 4GW event in that it can non-kinetically originate, manifest, mature, afflict and intellectually conscript the same culture from which it originates.
[Soob]
In particular, note my consideration of that essay by Emerson while remembering that last Soobian thought:
Emerson saw the OODA, even if he did not call it that. Our actions are intimately related to 1) our observations and 2) our understanding of what we observe. Change the understanding, and you change the activity. Change the observations, and you may (but may not) change the understanding.
Emerson took it further than the individual OODA, however, or would draw a larger circle by considering the entire system of human pursuits. Culture is something that each person may have; but it is also something that individual persons may share, as individual OODA loops operate together in a system.
[CGW]
Each person has his own understanding of that culture while belonging to a Culture; each person's OODA will be developed according to a particularized and limited -- localized -- observation of the system; but because each receives input from that system (through observation) and returns output to that system (through activity), each may alter the overall Culture/System.
Right about this moment, some readers may be wondering at the dual nature of this post, in that 1) I have taken liberties myself with what others have written, 2) I have written this post in a manner suggesting a la John Robb that these ideas were first developed at D5GW, and 3) yet I am cataloging sources in an obsessive manner, even sure to over-note, perhaps, who said what vis-a-vis any quotation.
Let us say that our future will contain two types of individual, broadly speaking: a) one type who must claim originality and draw a hierarchical path in order to assert that he (or someone else) is the original source of data, and b) one type who cares not so much that he (or someone else) be seen as the origin but that the system he helps to develop may gain ascendancy.
For my part, I could as easily note sources much older than my own writing that have made the important earlier steps -- Emerson, for instance, and Plato no doubt; but also sources sprinkled about the Blogosphere. I could also note that whatever common origins or tangential origins exist for these ideas between PurpleSlog, myself, Subadei, and MountainRunner, may be lost in the static; and that MR may have been inspired by the "general environment" moreso than by ever having read anything at D5GW. The question of originality is not unimportant, because the open-source nature of the future will create ever more conflict between those wishing to sit at the head of any system; they are those who believe in definitive origin and tend to see a human sitting there, preferably themselves. But I've maintained for some time now that 5GW operators will not be in that group; rather, 5GWers will consider the question of originality, vis-a-vis primacy, to be irrelevant -- in fact, distracting.
- Source:
- . "." . . http:// (accessed February 25, 2007).
I've been doodling with the OODA again, trying to use the imagery to better understand 5GW. I'll put the doodles and comments below the fold, because they are image-intense when considered together (kb) and I don't want to make the main page of D5GW load sluggishly for any visitors still on dial-up.
This post is more about brainstorming than anything else, after a recap. So follow the storm...
A common theme, or call it a common question, frequently resurfaces in our little neck of the Blogospheric Woods, amazingly emergent wherever the discussion turns toward an examination of the future of humanity: Shall there be tribes; if so, will they be networked or largely insular; or does globalization ultimately eliminate any sort of identifiable tribalism? Discussions inspiring these question often range from topic to topic which themselves remain insular (they are not always considered together), and the definitions we use are often obscured or fuzzy. We do not always agree on terms. Unfortunately, our disagreement means that our attempts to come to some mutual understanding of the relevant issues are often also fuzzy, if not entirely hostile in an incoherent way.
One such fuzzy term requires further analysis: "primary loyalties."
- Source:
- . "." . . http:// (accessed February 4, 2007).
A flurry of posts and comments have swarmed the generally closed-source development of Global Guerrilla Theory, whether to attack it or in support of it -- depending on who is writing. My various comments on the recent threads will seem like an attack; but they are malicious only to the degree that any Pyrrhonist exploration of the relevant ideas behind a theory may seem to reject out of hand the most dogmatic principles, treating them with the sort of disdain that dogmatists cannot appreciate: What seems contrary must be attacked as unfit, if only to further the search for better understanding, and dogmatists tend to take umbrage with any suggestion that their theories admit of doubt.
The most pointed posts attacking the questions raised by GGT can be found on TDAXP:
The first post contains 69 comments at this writing, pro- and con-, although the others have also been active.
Elsewhere, Shloky addresses the concept of "global" in the term Global Guerrillas by highlighting the concept of 'black globalization' via an old description of GG in a post on Opposed Systems Design:
Most recently, Dan of TDAXP has highlighted a comment left on the "Gibberish" thread with a post on D5GW -- "5GW and Global Guerrillas Theory" -- in which he links the above posts and calls for a better definition of that theory. I question whether a theory can be defined exhaustively but succinctly; attempts to do so always seem to leave enough room for doubt and controversy. However, I'm all for a continuing search for definition.
In another comment on the "Gibberish" thread, John Robb has invited emails and succinct criticisms from anyone seeking clarification of his own conceptualization of Global Guerrillas; but I'm not sure that a closed-source approach will lead to the answers his critics seek, particularly when criticisms have already grown numerous over the months and have been expressed in numerous ways by those who obviously have great interest in the subject: It seems to me that anyone deigning to offer an understanding of our complex global environment ought to have been able to comprehend the concerns expressed so variously and voluminously already. I confess I do not fully understand the purpose of such an invitation, unless it is to counter the similar requests made by critics wishing for a narrow summation of GGT. I.e., perhaps the complexity only confuses, and a few pointed criticisms would work for building a bridge through the chaos. Nonetheless, the offer seems to have been a suggestion for defining the battlefield however the war might range, and I see no reason to do so behind the scenes via email. That would be roughly analogous to not meeting your foe in plain view between the warring parties but instead going to his tent alone for parley.
Thus, I propose the following concern for further debate, a concern about Global Guerrillas Theory I have had for some time but which has gained in definition thanks to Wiggins, Shloky, and Dan.
While I delay the writing and posting of the second part in my series on Static, Transparency, and Systemic Resilience, new sparks that appear to address the subject of static have surfaced or resurfaced: whether in my own mind or elsewhere, or both, they deserve at least a perfunctory post. Besides, these sparks will relate to the subject of Part Two of that series, transparency.
Introduction
In the second installment of this series on Rethinking the OODA -- "EBO is Everything in War -- Almost" -- I made some claims which will further bear on the subject of the generations of warfare as conceived by William Lind:- "I would assert [that] all warfare beyond absolutely destructive warfare is EBO or ought to be considered such."
- "[A]lthough I have not drawn a direct line from Act to World [in the Concrete OODA of the Revised OODA], the line is implied, since our physical acts alter the concrete world. Also note the most obvious and most important implication: that our ability to affect an enemy always stems from manipulation of the physical world....such a consideration ultimately confounds many theories of 4GW and 5GW or at least limits them -- and ... severely limits what may be accomplished via EBO."
- "[T]he link between cause and effect in the concrete world is omnipresent and difficult to refute...How, pray tell, can we conduct a war without creating changed concrete environments through physicial acts...?"
- "EBO as a theory is a theory of how to cause a living enemy to do what we want, whether it is to make a horrible move or to surrender, and the desire to understand EBO well enough to employ it comes from an understanding that we cannot completely and utterly destroy our enemy physically, at least not at the moment. If we could destroy him utterly through a physical act of our own, we would not need to have an EBO theory."
- "It's just that cause and effect are omnipresent, the World is complex, and Observations -- whether concrete or abstract -- are going to be limited, stretching from the past through the present and into the future. Thus, reason is limited."
The significance of EBO is simply this: that, despite superstitious belief in metaphysical acts that can directly change the physical world, all our actions upon the world are physical in nature, and any effort toward a concrete goal vis-a-vis warfare must therefore be conducted by physical means. That goal is the effect we wish, upon which we base our operations as we strive toward it. In other words, "An effects-based approach is a common-sense and intuitive way to conduct operations," as explained by Sonny at FX-Based.
The limitations of EBO are of two natures, both of which are concrete although one also takes into account the objective reality of subjectivity:
- Points #1 and #4 above imply that complete destruction of an enemy is really beyond the realm of our modern EBO theory. True, we might consider the utter destruction of an enemy to be an effect which we wish to create via applied physics -- thus, it would be an effect-based approach to warfare of the purest sort -- but to do so would confuse two very different approaches to warfare. As already stated, all warfare directed against a real enemy, because it must be conducted through physical means, could be considered EBO; but this would make the very concept of EBO worthless as a theory of warfare, since it broadens the scope of EBO theory to encompass everything in warfare. Furthermore, if we are going to discuss EBO theory, we should not forget that most current warfare strategies already rule out the purest sort of effects-based approach -- absolute destruction of our enemy -- except as a very last resort, and only then if we are capable of utterly destroying every single enemy in the enemy host. Thus, to give EBO meaning and utility in our present theory and present world, we must consider limitations on the physical effects encompassed by that theory.
- Points #2, #3, and #5 above reflect the influence of subjectivity in warfare operations, whether our own or our enemies' subjectivities. We may act physically upon the physical world, and so must put our faith in the reality of cause and effect, but reasons motivate humans and reason operates not only in relation to present actions, present effects, and the present world but also in relation to past acts, past effects, and past physical realities. In effect, our actions upon the world may alter the shape of the present and the future concrete world but may never alter the shape of the past concrete world which has already had its role in shaping subjectivities and reason. And, more to the point, human acts -- which operate on the present physical world -- are motivated by reasoning -- which is informed by the past. While an EBO approach may take into consideration the past world and the subjectivities resulting from it, abstractly and at a distance from the past, the operations in an EBO approach are focused on altering the present environment in order to create future results. Thus, as an approach, EBO is limited in what it can accomplish via the influencing of a living enemy, by the past upon which it cannot directly act but which nevertheless continues to motivate human activity and thus, ultimately, future concrete realities.
We Observe, We Orient, We Decide/Act
It's just that cause and effect are omnipresent, the World is complex, and Observations -- whether concrete or abstract -- are going to be limited, stretching from the past through the present and into the future. Thus, reason is limited.[CGW, Dreaming 5GW, "EBO is Everything in War -- Almost"]
Thus, our conscious Acts are shaped by our reasoning, which in turn has been limited by our Observation of the World -- or, more to the point, by our concrete ability to observe the world. Our acts and decisions will always be limited by what we observe and may observe, and thus are shaped by the concrete reality of the world, of which our own physical reality -- our genetic heritage -- is only part.
Dan of tdaxp has previously utilized John Boyd's OODA Loop to gain a better understanding of William Lind's framework for the generations of warfare, in a post called "Go Deep (OODA and the Rainbow of Generational Warfare)." In that post, Dan considered primarily the part of the abstract, or subjective, cognitive process most targeted by each generation of warfare, shown here in an image modeled on his but using a closer approximation to Boyd's Loop:
Dan's theory is that each succeeding generation of warfare represents a focus "deeper" into the enemy's OODA decision-making process:
1GW was defined by conflict centered around an enemy's ability to decide and act....2GW was defined by conflict centered around an enemy's ability to orient and decide....
3GW is defined by conflict centered around an enemy's ability to orient....
4GW is defined by conflict centered around Observe and Orient....
[Dan, tdaxp, "Go Deep"]
Technological and observational capabilities predetermined what could be accomplished on the battlefield. William Lind addressed the technological factors in "The Changing Face of War: Into the Fourth Generation":
First generation warfare reflects tactics of the era of the smoothbore musket, the tactics of line and column. These tactics were developed partially in response to technological factors -- the line maximized firepower, rigid drill was necessary to generate a high rate of fire, etc....Second generation warfare was a response to the rifled musket, breechloaders, barbed wire, the machinegun, and indirect fire. Tactics were based on fire and movement, and they remained essentially linear....Perhaps the principal change from first generation tactics was heavy reliance on indirect fire; second generation tactics were summed up in the French maxim, "the artillery conquers, the infantry occupies." Massed firepower replaced massed manpower....Technological factors included von Moltke's realization that modern tactical firepower mandated battles of encirclement and the desire to exploit the capabilities of the railway and the telegraph....
Third generation warfare was also a response to the increase in battlefield firepower....Aware they could not prevail in a contest of materiel because of their weaker industrial base in World War I, the Germans developed radically new tactics. Based on maneuver rather than attrition, third generation tactics were the first truly nonlinear tactics.... the addition of a new technological element--tanks--brought about a major shift at the operational level in World War II. That shift was blitzkrieg. In the blitzkrieg, the basis of the operational art shifted from place (as in Liddell-Hart's indirect approach) to time....
[Lind, "The Changing Face of War" emphasis added.]
In that 1989 essay, Lind also postulated technology-driven 4th Generation War. 4GW might operate through increased "direct energy" to directly destroy small targets behind enemy lines or within societies, through robotics and remote-piloted vehicles giving warriors greater access to the enemy, and through the increased reach of media -- which Lind uses to postulate an idea-driven 4GW.
Dan of tdaxp, in explaining his determination of where on the simple OODA each generation of warfare sought to "attack" an enemy's decision-making process, also included brief considerations of the observational capabilities of both attacker and target:
[1GW] Information was relatively symmetrical -- precise locations of either army were unavailable to any commander, while general knowledge of the land was known to all commanders....Unfortunately, Dan's consideration of these factors is rather brief in that linked post, as are Lind's considerations (in his linked essay) of the effect of technology on the generations of warfare. As mentioned at the beginning of this section, our conscious Acts are shaped by our reasoning, which in turn has been limited by our Observation of the World, and I would like a closer look at the way observational capabilities have altered effects-based approaches over time.[2GW] You know exactly where you are, exactly where the enemy is, and exactly where you are going to die (in the razorwire and minefield, hit by enemy crossfire). Thanks to telegraphs and modern communications, commanders are flooded with a tsunami of almost meaningless facts. Thinking now centers around where and when it makes sense to try to break through, as well as the how to move to advance evenly....
[3GW] Victory in 3rd Generation Wars required the ability to instill madness -- to mess with the enemy's minds.... [ed. -- i.e., not only knowing roughly where you and the enemy are, but knowing the enemy's orientation beyond the simple bi-polar trench-line or strict front warfare, or knowing nodes and connections between individual units and battle placements, and being able to insert oneself quickly amidst that orientation via "blitzkrieg" maneuvers.]
[4GW] If older generations of war were like fluids, 4GW was like a gas. It spreads [ed. -- observes, among other things] everywhere yet regular armies have a hard time even finding battles....
[5GW] A 5th Generation War might be fought with one side not knowing who it is fighting. Or even, a brilliantly executed 5GW might involve one side being completely ignorant that there ever was a war.
[Dan, tdaxp, ibid.]
While it is true that 1GW forces had a bit more observational capability -- reconnaissance capability -- than Dan's brief assessment allows, one's own scouts or the spies in an enemy's encampment would have been greatly limited in what they could observe and report. In the first place, their reports would have been old news by the time they were received by one's generals -- perhaps months old in the case of espionage activity; perhaps days old if movement from the enemy forces to one's own force (to report) required days. Individual movements on the battlefield once battle had commenced would be too chaotic, ever-shifting, man-to-man, making the scout relatively useless. Furthermore, a limited range weapon must still be targeted, and targeting elements behind the enemy lines -- or beyond the range of those weapons -- would have been relatively useless. In the case of limited long-range capabilities, the targeting mechanisms then in use were relatively primitive; it was enough if the cannonball or shell hit somewhere the enemy was if it hit behind the front line.
2GW observational capabilities were improved by speed of communication as well as targeting of weaponry. The telegraph and railway sped up long-range communications, and rifles and artillery had better aim as well as better reach. Primitive air forces also increased, and sped up, observational capabilities. Greater fire power in artillery and aerial bombings meant that one could more accurately target more enemies whenever one used these things (unlike, say, a cannonball in the previous generation that might have hit nothing when it fell or only one or a handful of enemies. I.e., increased destruction capability actually helped limit the need to know an exact enemy placement.)
3GW also saw the improvement in observational capabilities -- a necessary improvement if one is to know where one's enemy is, exactly, and how that enemy's forces and strongholds are organized, in order to know how to maneuver most effectively to disrupt and overcome that enemy's defenses. Again, improved air forces, communications technologies, transportation, and firepower improved one's observational range and speed. Keeping one's own forces in contact, and operating efficiently and not at cross-purposes, also required quicker communications and observational capabilities.
4GW continues the trend. The Internet, for instance, is being used by 4GWarriors even as I type this. Satellite communications, cell phones, thumbnail disk drives, and the net of media sources criss-crossing the globe allow the fast transmission of data, increasing observational capability. Despite this fact, 4GW insurgents and terrorists are often quite separate from their enemies: they may live among an enemy society, but they have yet to infiltrate into the Deepest realm of their enemies' forces; i.e., be among those forces without being detected. (Admittedly, infiltration of the Iraqi defense forces has somewhat occurred, and in all likelihood infiltration of the Iraqi government has also occurred at some level. But infiltration of the U.S. armed forces or government? Unlikely, although the theft of databases -- such as the recently-stolen armed forces personnel database -- and intercept communications might give 4GW forces a window-peek into the U.S. operations. Or else, the New York Times will boldly publish details of those operations.)
5GW, as broadly outlined by Dan at tdaxp in the linked post and as I've theorized, might seek an even broader-ranged observational capability than that currently available to 4GW forces; namely, very deep-level infiltration of a society, a society's armed forces, and a society's institutions and government, or else open communication of intentions from proxy warriors who are nonetheless unaware that they are being so used.
Furthermore, a consideration of these generations of warfare should not forget to look at the way other aspects of society beyond technology have developed across the years. For instance, at a time when many societies were organized on the basis of land-ownership rather than interstate commerce and trade, they tended to be insular (as well as self-sufficient), and an individual stranger was more quickly identified by differences in physical appearance and language, while an enemy state's operations were occluded by distance and their own insularity. As interconnectivity has increased, flows of information have increased in number; but while these increased flows of information have improved observational capabilities vis-a-vis enemy state activity, they have also multiplied factors to be considered, creating a complexity that may blind us, particularly when trying to distinguish individual enemy operatives. (That last may be applied particularly to the theory of 5GW, but these considerations may also touch significantly upon 4GW and even 3GW tactics.)
In each of these cases, a force's ability to observe its opponent enables or disables types of action available to that force, by allowing or disallowing a more complete and accurate orientation in relationship to that enemy and, thus, better decision-making ability.
Because greater observational capability may lead to successful "deeper" actions against an enemy, that enemy may be forced to adjust his decision-making process in reaction to those "deeper" acts. Essentially:
- The nearer one strikes at one's enemy, particularly with successive acts during war -- via a physical alteration of the concrete world -- the more immediate, numerous, various, and defined the observations that enemy has of one's actions.
- The deeper into enemy territory we go, the less that enemy has to observe more deeply into our territory to see what we are doing; in fact, a focus on the present near activity may limit that enemy's ability to observe further into our territory if he is preoccupied with reacting to what we are doing.
Going Deeper into OODA
I.e.,- 1GW could only operate on the basis of a shared, symmetrical concrete plane, including roughly symmetrical technology but also including the lay-of-land. Maneuvering on the basis of an enemy's organization would have been severely limited simply because the ability to observe that enemy's organization was severely limited as a battle occurred -- so keeping a formation together and moving together became very important for ruling out whatever moves were available to the enemy. The enemy had to attack that formation while ruling out the same thing by doing the same things. Geography was utilized as much as possible, in advance, to improve whatever observational advantage one could devise; but when battle occurred, it was man-to-man, and changing the physical environment -- particularly, the physical beings of the enemy host; i.e., killing as many as possible -- was the primary strategy. Because either side of two 1GW forces would operate mostly on the basis of the unfolding physical environment, either only had to judge that physical environment when making a decision. Thus, one attempted to affect most directly the enemy's process of deciding actions by altering that physical environment -- especially, by taking initiative to change it first and, if possible, most.
- 2GW operated similarly, but increased communications ability via the telegraph and railroads, etc., allowed one to know better at any given time the direction of an enemy's approach, an enemy's location, and so forth. Improved observational ability gave one the option of where to attack: a 2GW force need not hit the enemy all at once on the same plane of activity, nor defend all at once, like 1GW forces, but could focus defenses where needed and assault the enemy where it would be most beneficial. Two 2GW forces, then, would tend to form stable fronts of concentrated force while trying to exploit weakness where they were observed. Because greater firepower could quickly decimate forces where they were weakest in their defenses, movement became more limited than 1GW, more cautious, and this led to developments like trench warfare. Initiative was gained by observing a weakness first and exploiting it before the enemy could strengthen his defenses; by doing so, a 2GW force would turn his enemy's observation to that point on the line. Or else, the 2GW force sought initiative by overburdening the foe's resources through successive strikes along the line of defense. In effect, successive strikes were direct strikes against an enemy's ability to decide. By altering the number of factors to be considered for any decision -- by changing the concrete environment in multiple places, in multiple ways -- the 2GW force produced many different potential decisions, and a foe could be forced to weaken other areas as he strengthened some in reaction. On the diagram above, this effect is shown between Orient and Decide.
- 3GW utilized this process of multiplication of factors to be considered, because the 3GW force itself was able to consider multiple factors in order to strike in the most beneficial way. Improved observational ability (and thus, planning ability) suggested ways of striking where the foe was weakest and in a way the foe had not fully anticipated, and improved technology made such strikes possible. The 3GW force knew its moves were not fully anticipated. Thus, when the foe was hit, the foe would be forced into an attempt to orient to the sudden new information. 3GW was much quicker than 2GW, less cautious with defense and more audacious in attack; it had to be, or else the enemy might observe a 3GW force's actions toward it and orient to defend (Act) against those actions. The foe would see it happen as it happened, but because it happened more quickly than his previous experience of warfare could allow him to anticipate, he would have difficulty settling into a corresponding understanding of what was needed to defend against it. Whatever decision he made would be too late. By driving deeper into enemy territory, in force, the 3GW attacker also forced the enemy to observe sudden new information in rapid, near, and various quantities, and thus attacked the enemy's decision-making ability primarily on Orient.
- 4GW forces are typically already among their foes. Wars against occupation which are fought by 4GW forces are a good example. But as interconnectivity between societies increases, the ability to be among foes also increases; the process of globalization means an increasing single plane of activity. "Being among" represents not only physical proximity, but also observational ability and, thus, the ability to act, for the 4GW force, on many levels. And because these forces are typically among their foes, they can confuse their enemies' ability to separate cause and effect, foe and friend, actions committed by the 4GW forces and those committed by the target of 4GW. If a 4GW force kills lots of civilians and then quickly hides among other civilians, the demarcation between 4GW force and the populace of a nation becomes blurred for the ultimate target of 4GW -- i.e., the observer outside that force -- who may commit acts which may be inseparable from those of the 4GW force, in the minds of other observers and even of themselves. As Dan of tdaxp explained it, "Like 3rd Generation Wars, 4th Generation Wars focus on the picture inside the enemy's head. But while 3GW tries to destroy the picture, 4GW builds a new one." By attacking a target's ability to Orient, a 3GW force impedes decision and action in its target, but a 4GW force wants to force an orientation of its liking and wants its target to decide and act -- but in the manner of the 4GW force's choosing. This is accomplished by feeding information into its target while limiting the influence or significance of other information: the 4GW force kills or destroys, but then hides again or in fact becomes "just another part of the populace." This role affecting what moves between Observation and Orient is shown in the above diagram. Since 4GW forces are seen but as apparitions, and yet their actions are known to be 4GW actions, their influence may seem unstoppable for the observer, and they may ultimately weaken the desire to wrest control of the OODA back from them (i.e., morale.) through the impossibility of finding them and destroying them.
- 5GW, as implied in the diagram, is the deepest of all, so entrenched within the target, the target does not know that the 5GW force exists. When the target makes any decision, the target believes it is in full command of its decision-making ability. The 5GW force merely creates information in relation to other information-sets it has not created; the target observes all information available and continues on his way toward making a decision and acting. Selective information creation will be the 5GW force's modus operandi, and the 5GW force's goal is to have the target act on that information. The 5GW force will have an action or set of actions in mind before it decides what information will be created for the target of its efforts. Thus, the 5GW force acts primarily on its enemy's ability to Observe.
And Deeper......
I began this series of posts because I was not comfortable with the OODA loop as presented by John Boyd. Primarily, I did not like the fact that the Orient phase was written mystically, or as a magic cloud:
-- as if genetic heritage, cultural traditions, and new information originated in the Orient phase of the decision-making process, a phase that seemed to represent entirely an abstract process. This, combined with fuzzy feedback loops and "implicit guidance and control loops" (as in the images above this image of Orient), blurred the distinction between concrete reality and what we make of that concrete reality when we witness it. So I revised the loop to account for the influences of both, the concrete and the abstract, by separating them and yet joining them as two concurrent processes.
I've looked deeper into the subject of EBO -- in "EBO is Everything in War -- Almost" -- to better come to grips with how, indeed, we may act in warfare to create beneficial effects. And, I've found limits to EBO, which I've outlined in more detail at the beginning of this post.
Essentially, causes and reasons are two separate things, although colloquially we tend to equate them. But though different, they bear a relation to one another. To say that any action we may commit in warfare can cause a person to decide and act a certain way may miss the distinction between cause and reason -- some other subjective thought, or more likely many thoughts, about the present concrete environment or even a past concrete environment, could well be the primary foundation upon which an enemy chooses to act -- but nonetheless, we reason from the concrete. If we change the concrete world, our enemy may well be forced to reason from it, if only partly from it.
We can view an enemy's Acts to get a better, perhaps more objective, understanding of that enemy's abstract processes. Human acts are the physical manifestations of these abstract processes. To the degree that we can form a true understanding of an enemy's abstract processes, we may present him with information likely to run the course of his abstract processing in ways that will lead to beneficial acts -- beneficial to us.
But even given the possibility that we can somewhat objectively come to understand an enemy's thought processes, the World is complex, with much information feeding into our own and our enemy's Abstract OODA beyond our direct control. The World has always been complex, but we are only now, in modern times, beginning to appreciate the level of complexity. In my second post in this series, I commented on a contemporary superstitious belief in metaphysical acts by referencing
the superstitious theory that we are all somehow "connected" via a "network" and able to act upon each other metaphysically or outside the realm of physics... [CGW]and although I stand by the description, I recognize the difficulty inherent in assessing the current shape of human affairs in toto. We speak of such complexity in the shorthand when we refer to "networks" -- but it is a shorthand with some basis in concrete fact, I am sure. If cause and effect are indeed omnipresent in the concrete world -- another claim from that post -- then everything might truly be connected, perhaps in multiple ways and through mulitple chains of relation but affecting everything else in a very concrete manner. I'm just not able to suggest with sincerity that human beings are able to consciously affect everything or even anything through the same all-connecting tissue. (Except, we tend to connect everything we observe abstractly by finding a place for each thing in our general world-view.) Plus, the omnipresence of cause and effect, in combination with the complexity of the concrete World, may well mean that our physical acts, though minutely directed or focused on only part of the world, change parts of the concrete world we are as yet incapable of seeing in any present situation: that is the Butterfly Effect so commonly touted.
Given these considerations, and notwithstanding the perhaps futile process of simplifying the complexity to gain a better understanding of complex human interactions, I've attempted to overlay the "generations of warfare" onto the Revised OODA presented in Part One of this series:
Some notes on this diagram:
- First to be considered: Each generation, 1 through 5, actually affects the enemy through physical acts. These acts change the concrete world, but perhaps in different ways, thus offering different types of information, or different types of sets of information, for the enemy's consideration.
- "Enemy OODA Target," then, merely means the intended portion of the enemy's OODA to be most affected by our methods of concrete manipulation of the World. Because everything in the OODA feeds from information of the concrete world, every part of the OODA will be influenced by our every action in manipulating, or changing, that world; but certain portions of the enemy's decision-making process will be where we plan the greatest influence.
- "Desired Information Flow" merely points at the subprocesses we intend to utilize -- or, more accurately, to be utilized -- once we have created new information for the enemy.
- Although I have not made the point before: The Conditional Constructs and Mental Constructs can occur simultaneously, but either one or both together represent the state of orientation at any given moment. To say that actions flow from either is merely to say that actions flow from the state of orientation. And, each of the three loosely-name types of action is drawn from the type of construct most dominant at the time of action.
- Each of the generational Enemy OODA Targets [EOT] is placed roughly where they were placed by Dan of tdaxp in his model, and for roughly the same reasons given in my contemplation of that model, above.
- The biggest exception in EOT placement is that for 1GW. I took my cue from Lind's essay,
Operational art in the first generation did not exist as a concept although it was practiced by individual commanders, most prominently Napoleon. ["The Changing Face of War"]
and from the consideration, outlined above, that 1GW attempted to affect the enemy's decision-making process primarily by destroying that enemy, or by altering the physical environment, without as much consideration for the abstract processes of that enemy. To change the World was the attempt at forcing a decision and an action -- surrender or retreat, etc. -- but this is still not the type of utter destruction of all enemy units that would be beyond the scope of EBO. - The other slight exception in EOT placement would be for the next generation, 2GW. John Boyd's OODA, as stated multiple times, blurred lines between the abstract and the concrete; but I've attempted to separate them. While very concerned with altering the physical environment, 2GW specifically sought initiative by trying to overburden an enemy's Abstract Decision. Ideally, the Abstract Act that would follow would be, "I must surrender!" but it could also be the weakening of one point in the front as the target attempted to strengthen another. Multiple choices were not so various and immediate as offered by the later 3GW, so the 2GW could orient -- relatively static fronts helped -- but upon analysis of the situation the target of 2GW would have to decide between options, and the 2GW force would hope the decision led directly to the Abstract Act of an understanding. (Greater hypotheses and reviewing of decisions might lead to an undesirable understanding, or an understanding beneficial to the target, not the 2GW force.)
- 3GW is really the oddball of the five, from one perspective. A quick succession of acts deeper into enemy territory produces too much new data (relative to past experiences) for any Abstract Decision-Abstract Act to occur. As Dan said, a 3GW tries to destroy the "image" in his foe's mind. The result is either a constant looping from Abstract Decision(Hypothesis) - Conditional Construct - Abstract Observation -- i.e., paralysis -- or into an impulsive act based on Conditional Constructs (or images produced primarily by that new data, chaotic and a bit incoherent, unsettled). Incidentally, anyone who has read John Robb's theories about Global Guerrillas ought to recognize how this consideration of 3GW does, in fact, seem to describe what he has postulated for those GG's. (Although, there's still some doubt to be offered on that possibility.)
- 4GW and 5GW greatly differ from the other three in the abstract processes an attacker wishes the target to utilize when making a decision. Both approaches tend to operate over a longer time frame than 1GW, 2GW, and 3GW, vis-a-vis an enemy's cognition loop relative to any given actions. Thus, each attempts to influence the enemy to form Mental Constructs in line with the 4GW message or 5GW paradigm, to be utilized by the target when analyzing or synthesizing future new information. This is a kind of attrition directed toward an enemy's thought processes, and is represented by the Information Flow back to Abstract Observe from Mental Constructs. 1GW and 2GW plan for the enemy to come to a specific understanding, as well; and, any future Abstract Observation will be influenced by that understanding; but either of those approaches depends more on a heavy influence by new data and less on the influence of abstract data, or Old Information, in their approach. 4GW and 5GW, however, are not likely to be approaches made successful merely through the application of great force, or great and widespread manipulation of the physical world.
- Incidentally, another significant note: Any of the three types of action may occur during any war, regardless of the generational tactics being employed; but, like the Enemy OODA Target, the type of Acts being marked are the intended primary acts one wants an enemy to make. For instance, Impulsive Acts committed by an enemy are almost always going to be beneficial to the attacker. It's just that 3GW is an operational style which depends more on that type of act -- if paralysis isn't achieved -- than any of the others. (For one thing, 3GW cannot risk an enemy's being able to decide on a course of action that would severely infiltrate the 3GW's home territory while the 3GW force is making its audacious moves about the map....)
- Thus, all generational approaches besides 3GW would primarily seek a Focused Act committed by an enemy, through a Choice-Act -- just one that is influenced by the attacker and to the attacker's benefit ....
- ...except for 4GW and 5GW, which would also seek Habitual or Reflexive Acts. Remember, in Part One, the description of such Acts:
In fact, we will likely find that habitual acts tend to occur most often when quite familiar situations occur frequently; i.e., when physical Observation of the World quickly matches up with whatever Mental Constructs we have previously formed -- and, thus, not requiring further contemplation or hypotheses.
The process of "helping" an enemy to form particular understandings of the world would lull the enemy into repetitive thought processes greatly informed by those Mental Constructs, and thus into reflexive or habitual acts. 1GW and 2GW, because they depend more on changed New Information for influencing an enemy's decision-making process (and less on "operational art" -- as termed by Lind -- if at all) do not focus as much attention on the creation of repetitive thought processes.
By George, That's It!
Well, probably not it, but it for now. This post may undergo revisions -- annotated -- to fill in blanks and perhaps clarify a few things: After about 14 hours, I think it's time to hit "Publish!" even if I have spelling errors or garbled syntax.Three last notes.
First, although I believe that 3GW still has great utility -- technological advances may easily allow a force to impede a foe's ability to Decide (and thus, to act in any way but impulsively) -- the ability of any future 4GW or 5GW attacker to strike deeply into a 3GWarrior's homeland may be quite significant, given the processes of globalization well under way. John Robb's Global Guerrilla theory may or may not be 3GW; if 3GW, it is merely the GG's ability to strike deeply and quickly, confusing enemies by overloading Orient, on a scale unlike anything we've yet seen from 3GW. Technological advances developed for use by individual operatives, such as nanotechnology or even new uses for biological, chemical, or nuclear warfare on such a localized scale, may make GG's or their equivalents the epitome of quick-moving 3GW forces able to paralyze a foe. ("3GW infantry forces".) 4GW forces and even 5GW forces may also be able to use these technologies to strike deeply and quickly into a typical 3GW state's homeland. I'm less sure that a 3GW state will be able or even likely to attack another 3GW state effectively, save though a much superior technological advantage: too much observational ability on either side, with no clear advantage. Too much chance for mutual destruction.
Second: Technological advances may actually threaten war outside the realm of EBO. Complete and utter destruction of all entities in the enemy host may well be possible, if not quite now then in the future. Anything other than such destruction is likely to fit within a 3GW, 4GW, or 5GW framework. 1GW and 2GW really do seem to be things of the past, save for isolated and quite localized pockets in underdeveloped regions.
Third: There are other ways to change the concrete world besides warfare. Thomas Barnett's approach, for instance, may alter the concrete world in ways that may greatly influence targets' OODA loops, leading to acts beneficial to those who would employ TB's EBO. It is still to be seen, perhaps, if similar forces as TB would employ will have an unguided effect similar to those effects he would set as his operational goal. 5GW theory, in some respects, also suggests way of manipulating the concrete world through non-violent means, although violent means are also often discussed by 5GW theorists. In fact, TB's theories also skirt the bounds between violent and non-violent means.
- Rethinking the OODA
- Part One: Rethinking the OODA
- Part Two: EBO is Everything in War -- Almost
- Part Three: Observing the Maturing World
NOTE: Links to the original blog posts have been altered to direct to the cross-posted entries here on Dreaming 5GW.
Effects Defined
Effects consist of a full spectrum of outcomes, events, or consequences that result from a particular action. An effects based approach to operations stresses the value of connecting all actions (political, diplomatic, economic, and military) to operational and strategic outcomes. In the most basic sense, effects-based operations are planned, executed, assessed, and adapted to influence or change systems or capabilities in order to achieve desired outcomes. The three essential features of effects-based operations (EBO)--planning, employment, and assessment--cannot be separated from one another.
[Sonny, at FX-Based, in "Deployment (From Hell)"]
Dr. Challans' critique of [EBO] reminds me of criticisms I have made against Objectivists -- and I am not surprised by this: Objectives/Objectivists. My central criticism is that Objectivists often fail to acknowledge 1) their limited sensory perceptions (experience), 2) their limited ability for analysis (which may be genetic; which may be a result of cognitive insularity), and 3) the objective reality of subjectivity (we do not have an objective theory of mind, but only hypotheses), while supposing that they have everything they need to make grand pronouncements on the shape and functions of the world and to prognosticate future events.[CGW, Phatic Communion, in "Emergence and Warfare: Notes and Hypotheses"]
Introduction
I have previously approached a criticism of Effects-Based Operations at the link immediately above in a cursory review of an essay by Dr. Tim Challans titled "Emerging Doctrine and the Ethics of Warfare" made available by the Joint Services Conference on Professional Ethics (JSCOPE). In that essay, Dr. Challans uses philosophical arguments to attack the notion that EBO can be successfully applied as a strategy in warfare to subvert or defeat an opponent:But just as philosophers of science consistently demonstrate that the scientists themselves are not aware of the deep structures of their own practices, the same is true of philosophers of social science and social scientists. This difference in viewing the concept of causation as it relates to human action has perhaps always separated those who approach human activity philosophically from those who approach it scientifically. Within the effects-based approach, the military is attempting to cause effects outside the realm of the physical world; they are trying to bring effects about in the realm of human activity. Causation is not the proper concept when dealing with human activity. Many advocates of the effects-based approach have even attempted to make their so-called scientific approach to appear to be philosophical by looking toward the philosophical literature on causation. They mistakenly believe that something as complex as human activity can be rendered and reduced and mutilated to fit the Procrustean bed of behaviorism, choking the mental realm into lifelessness with their chains of cause and effect. This attempt by EBA [effects-based approach] advocates is both pseudo-scientific and pseudo-philosophical....This makes much sense, which is why critics of EBO have such solid footing. Who hasn't attempted to modify the behavior of a child, a spouse or significant other, or employee by introducing a change in the physical environment -- only to have an entirely unexpected and undesired effect when the subject of our experimentation decides upon a course of correction we did not anticipate?The deep assumption here is that people can be caused to behave, and modifying behavior is simply a matter of adjusting input to get a different output. Action theory recognizes that the mental realm falls outside the normal physical realm of cause and effect. One simply cannot cause another person to act a certain way; people act for reasons, not causes.
[Dr. Challans]
Sonny of FX-Based has recently responded to critics of EBO -- particularly, to an essay by Ralph Peters titled "Bloodless theories, bloody wars; Easy-win concepts crumble in combat" -- with a defense of EBO in three parts: Part One, Part Two, Part Three (with more to come.) Sonny writes one of the top-notch military blogs around, and his arguments against various assertions made by Ralph Peters are highly recommended reading. Essentially, Sonny argues that EBO is not a strategy involving high-tech attacks on the infrastructure of our enemy, per se, but a broad approach to warfare which recognizes the very real reality of cause & effect during wartime activities. Dr. Challans may be quite correct when he suggests a difference between causes and reasons for human activity, but by disregarding any relationship between concrete effects and the reasons humans choose for acting is to disregard humanity entirely: man may not live by bread alone, but without it or some substitute, he will die.
I.e., We live within the world and reason from it.
Consider again the child or the spouse. We have sufficient proof that the threat of physical force, particularly if it follows previous applications of physical force, can modify a child's or spouse's behavior. Children locked in cycles of physical abuse, just like spouses locked in those cycles, may submit; or, maintain the secrecy of the situation while acting according to the will of the abuser. Their reason for doing so is a memory of the consequences of not doing so, consequences which have a very concrete nature. However, we must ask if a new spouse or newly adopted child unfamiliar with such consequences will submit to a new threat or a new and unexpected act of violence; perhaps the child or spouse will run away or in fact attempt to kill the attacker. Thus, are the limits of EBO, very broadly stated, limits which will make more sense if we consider more fully the Revised OODA loop......
Almost Everything
In Part One of this series, I redrew John Boyd's OODA loop to more fully take into consideration the distinctions between the concrete world and the abstract world:Boyd left the distinctions ambiguous; he blurred them, perhaps as a result of the limitations of his combat experience, since so much observation and activity during a dogfight occurs within a very localized (limited) environment between individuals with very specific limitations already long-set. The fighter pilot only has so much concrete data to observe, within very limited time frames, and will be engaged in very conscious observation of that data while putting much abstract observation on "autopilot." The past experiences, genetic heritage, cultural traditions of both pilot and his enemy operate in the background -- i.e., on autopilot -- and would have only tangential affect on Observation and Activity, so Boyd did not need to more fully consider how these affect observation and activity even if he did manage to include their effects within his Loop through hazy subprocesses. It was enough to say that these factors have an effect; but the concrete realities of weather, instrumentation, and enemy maneuvers were primary.
Boyd's decision-making process as a fighter pilot, because it occurred within very limited milieux, did not need to more fully take into account the distinction between the abstract world and the concrete world, since the abstract world only had tangential effects on the concrete activities of either fighter pilot. Either would be much more focused on a shared concrete domain (i.e., the sky, the fighter jets.) Changing an enemy's relation to his past experiences and cultural traditions would have been largely unimportant during a dogfight, even if these factors were exploited: The pilot would exploit long-standing factors, but would not need to more fully engage those factors. It was enough that they were there.
Unfortunately, for any confrontation beyond the immediate -- e.g., in longer campaigns -- such long-standing factors would affect so many other variables, in so many directions, that putting a consideration of them on autopilot would likely prove disastrous -- this, in a nutshell, is Dr. Challans' criticism, Ralph Peter's criticism, and the general criticism of EBO.
When we consider Effects-Based Operations, then, we need to consider more fully:
- How a concrete action can change the concrete world
- How such a change is observed by the enemy
- How the enemy further interprets that observation, in order to react to it.
We have some control over #2, because humans in general -- including us, including our enemy -- view the concrete world similarly. If a bridge is blown up, both parties are going to see that in fact it has been blown up. But observation for humans is two-fold, since it includes not only concrete sensory perception but also how that concrete information is turned into an awareness within the brain. The old argument about the tree falling in the woods with nobody present would serve as a good example. Does it make a sound? Technically, no, since it creates vibrations in the air and ground and nearby objects, and it is only our mind that interprets the presence of these vibrations as sound. That is a facile example, and most humans have very similar interpretative abilities -- would be aware of sound if present at the tree's falling -- but the process of cognition is very quick and will include many more things during the individual's observation of phenomena, such as previous experience of phenomena. Thus our control over an enemy's observation, or #2 above, is only partial, because his past experience was long set before we blew up the bridge. Furthermore, the enemy's concrete observations of things other than the bridge, which also enter his decision-making cycle, may alter his awareness of what has occurred or limit his awareness of the blown-up bridge. (If he's deeply entrenched in a bunker, he may feel the vibrations through the ground without being aware that the bridge itself was destroyed.)
We have the least amount of control over #3. Although we may have some idea about our enemy's habitual thought patterns, experiences, etc., these tend to be things which are previously set for our enemy -- and, for us. I.e., we may easily create a concrete effect in the world, but we cannot so easily go back to our enemy's childhood and reconstruct his memories and past experiences, his cultural traditions, up to the point of that concrete effect, in order to give that concrete effect an interpretation (by the enemy) of our choosing. The enemy may have past awareness -- past experience -- of tunnels he uses for supply routes and may interpret the destruction of the bridge as an only incidental occurrence. In particular, our own history of observing that enemy -- intelligence information -- may seemingly give us more or less control over #3, although even the smallest gaps in our intel could produce resulting gaps in our ability to control our enemy's interpretation of events. Plus, quite idiosyncratic and personal behavior may be quite unknown to us, at least the extent to which such behavioral traits might influence enemies; e.g., Saddam Hussein's megalomania (or, Hitler's, at the time of WWII.)
These factors correspond to the Concrete OODA of the Revised OODA:
Note that although I have not drawn a direct line from Act to World, the line is implied, since our physical acts alter the concrete world. Also note the most obvious and most important implication: that our ability to affect an enemy always stems from manipulation of the physical world. Until psychic powers are realized, this will remain the case. (And even then, I would bet that stimulation of brain waves by some mechanical means, from outside an enemy's body, would best be considered a physical act. If such a thing ever comes to pass.) Finally, note the degree to which such a consideration ultimately confounds many theories of 4GW and 5GW or at least limits them -- and the way such a consideration severely limits what may be accomplished via EBO.
On that last point: Too often when reading theory of 4GW, 5GW, and EBO, I detect a belief -- or, call it a faith -- that we may directly affect an enemy's abstract processes. For instance, when we talk of moral and morale manipulation as methods used by a 4GW fighter, some mystical direct link is implied: "4GW insurgents sap our will to fight." That is putting it too simply, however, and risks devastating illusion by putting too much faith in that illusion of a direct link, or of a direct operation on our own abstract processes by the enemy. This is not to say that our morale cannot be sapped, but it is giving the enemy too much credit for that effect. Sonny of FX-Based, in his defense of EBO, gives a very good example of the process in his response to Ralph Peters:
...strategic bombing preceding D-DAY did play a crucial role in Nazi Germany's defeat. The main problem was that one of our main pre-war suppositions proved to be incorrect: the German industrial infrastructure proved to be more resistant to attack than what we originally expected. However, the USSBS showed that aerial attacks had actually worn out the morale of the German people and had increased absenteeism to some extent in the later phases of the war. The attacks conducted by the AAF and the Royal Air Force (RAF) from July to December 1943 did not obliterate all of the German industrial machinery, but they did compel the Germans to disperse manufacturing functions at a critical point in the war. [ed. -- emphasis added]We might argue whether such an EBO effect -- lowering morale -- would be inevitable in every situation, including possible future scenarios; and, we would be right to do so. For instance, I suspect that the German response was also a result of comparing past status to the status created by aerial attacks and seeing a major difference -- but some future enemy might never have had a highly efficient and safe environment prior to such bombing, and the morale-sapping effect might be less. I.e., this future foe might not have had a previously bloated image of self due to a productive environment, thus would not be as greatly affected by having that environment systematically destroyed -- This is the "ascetic bin Laden hiding in mountains" effect. Other factors might limit the drop in morale; consider, for instance, Britain and Churchill under repeated bombings.[Sonny, at FX-Based, in "In Defense of EBO"]
The arguments against EBO are really arguments against limited deployment of EBO. I.e., they are arguments against robotic, ill-conceived, limited and repetitive operations regardless of environment and enemy, and such arguments are spot-on. Although to some degree we can anticipate very similar reactions for most people in response to large-scale devastation -- we are all human -- the limitations on devastation imposed by modern warfare strategies and the general so-called "laws of war" severely limit our ability to affect large numbers of people successfully. So much that is common between people that would give us a better understanding of reactions to operations also becomes a barrier to what we may do to a people. The Golden Rule has limited EBO warfare. When Ralph Peters uses the phrase "sterilized techno-wars," he is on the right track -- especially also since those we most need to affect, the enemy's military, may be quite separate from the people, or hidden among the people, and even less susceptible to the manipulation of a concrete environment than the person on the street: The abstract processing of those in the military forces may be quite unlike the abstract processing of the typical citizen of a society. High-tech bombings may terrify and disrupt the person on the street, but guerrilla fighters might go underground and wait it out -- worse, such a bombing campaign may not affect everyone in the general populace the same way and could lead to larger numbers of guerrilla recruits.
At the same time, the link between cause and effect in the concrete world is omnipresent and difficult to refute; as Sonny at FX-Based has said,
An effects-based approach is a common-sense and intuitive way to conduct operations.How, pray tell, can we conduct a war without creating changed concrete environments through physicial acts -- whether it is "EBO," or 4GW or 5GW?
[Sonny, at FX-Based, in "In Defense of EBO - Part Two"]
Everything in war is effects-based -- almost.
Reason Is Almost Because
It's just that cause and effect are omnipresent, the World is complex, and Observations -- whether concrete or abstract -- are going to be limited, stretching from the past through the present and into the future. Thus, reason is limited. When Dr. Challans criticized EBO, this was his primary argument, if not stated in so many words. Our errors in war are, in effect, errors in effects-based operations, and they have come about because we failed to know our enemy well enough to be able to anticipate -- foreknow -- how that enemy would react to our acts upon the world.Almost. Because the only sure way to know how our enemy will react to our actions is to kill him. EBO as a theory is a theory of how to cause a living enemy to do what we want, whether it is to make a horrible move or to surrender, and the desire to understand EBO well enough to employ it comes from an understanding that we cannot completely and utterly destroy our enemy physically, at least not at the moment. If we could destroy him utterly through a physical act of our own, we would not need to have an EBO theory.
Although we may act only physically upon the world -- despite the superstitious theory that we are all somehow "connected" via a "network" and able to act upon each other metaphysically or outside the realm of physics -- we have some limited ability to Go Deep into the enemy's abstract processes or gain an objective understanding, even if limited, of those processes. In order to do so, we must remember how those abstract processes occur and not leave such things as "cultural traditions" and "past experiences" cloudy and completely removed from a consideration of the physical world.
All mental constructs -- previous experience, memories, ideologies, understanding -- are a result of information flowing from the exterior world over a lifetime, which has been analyzed, synthesized, perhaps re-examined multiple times (Decide-Hypothesize), and no doubt often corrupted, before becoming "imprinted" within the mind. (Remember, genetic heritage, including all physical processes -- meaning even those shaping analytical ability -- are a part of the concrete world constantly feeding into the Abstract Observation of a person. We are dynamically alive, and such factors can change throughout a lifetime.) When we act upon the physical world, changing it, that new information enters the enemy's Abstract OODA in the Abstract Observation along with old information previously imprinted. Dr. Challans' argument that human activity should be considered from an understanding of reason rather than of cause-effect is only partly true, since many concrete causes have shaped our mental constructs; but reason is limited because our life experiences are limited by such factors as: our physical being (including sex, including the functioning of our senses, including our mental capacities); our family and early environment; and the dominant culture(s) of our society. Thus, we might often act from reason more informed by old information than by new information; or, vice versa.
So there are two processes occurring, which might or might not align: our action upon the world and our enemy's reaction to the changed world. EBO is what we do, but "EBR" or effects-based reaction is what the living enemy does -- in fact, is what we ourselves may do in reaction to that world we have changed, when we observe it. EBO is not everything in war, just as the Concrete OODA is not all that occurs for humans: Cause and reason. But since reasoning will almost certainly include old information, the strict physical cause-effect basis of some EBO theory is insufficient for understanding the successful employment of EBO, since our enemy will not be reacting strictly to the changed environment or to that physical cause but also on the basis of prior learning, cultural traditions, and experience, etc. So more properly speaking "EBR" should be renamed "EIR", or effects-influenced reasoning.
To contemplate an EBO approach without first considering the mental constructs of our enemies -- largely by ignoring how our enemies' environments have shaped their mental constructs -- should not be considered an effects-based operation whatsoever. It is really an ideologically-driven operation, since we are operating more from our own pre-built abstractions of our enemy, and how our enemy will react, than from an actual understanding of that enemy. This is the argument Ralph Peters makes when he criticizes certain high-tech and "sterile" approaches to warfare advocated ad infinitum by certain Pentagon officials. Essentially, whether he knew it or not, Peters was criticizing our tendency to approach our enemies as if they were all carbon-copies of each other likely to always react in the way previous foes have reacted to such effects-based operations. I.e., those carbon-copies are just our abstractions of the enemy -- more likely, our abstractions of the enemy's Abstract OODA -- rather than actual enemies. Incidentally, however, Peters may have some carbon-copy alternatives himself, since he appears to assume that the approach is always doomed to failure or often doomed to failure, at least against the foes we are likely to confront in the short term. (He may be correct in this; but that's a subject for a different post. I doubt that he should make a universal evaluation of such a limited EBO campaign, however.)
Sonny at FX-Based, as quoted in the lead-in to this post, has expanded the concept of EBO beyond Peters' consideration, and would not limit EBO to only one style of fighting:
An effects based approach to operations stresses the value of connecting all actions (political, diplomatic, economic, and military) to operational and strategic outcomes.This is good as far as it goes, but it should not go without a consideration of the Abstract OODA. I.e., as we decide which actions upon the world are required for influencing an enemy that we aren't simply wanting to utterly destroy and able to utterly destroy, we must remember that an enemy's past will filter every observation of the world that we have altered by our acts. We must know his cultural environment, his past environments, etc., as well as we can before drawing any conclusions about how he will react to our actions. And, while we might read in a textbook or hear a lecture about cultural influences, past experiences of our enemy, and the like, these remain mere abstractions for us until we have been able to witness them in action in the concrete world; thus, some amount of experimentation, or preliminary acts, might be required in order for us to draw a conclusion that an enemy will react the way we think he might react. Like the enemy, our abstract processes are our own, but we may see in the physical world concrete manifestations of those abstract processes -- or, Acts.
[Sonny, ibid.]
There is at least one universal "truth" we might draw from the Abstract OODA, however, vis-a-vis EBO. Impulsive Acts are those committed with more of an eye on unfolding circumstances than on past experience and other mental constructs (even if these also influence such action.) I gave this example of an Impulsive Act in Part One of this series:
...consider a different Impulsive Act: While at the Mall, a person suddenly hears lots of gunfire near him, sees people falling, and rather than quickly duck behind a convenient metal barrier starts running around, screaming -- and, gets shot. But a person who has been in combat situations might quickly duck behind the barrier: a reflexive act based more on past experience than on present new information and sudden ideas of impending death.Present new information and sudden ideas of impending death. -- One we might create by our action, if only we can know that the new information is really new for a target; the other is a common fear for most people but not all. As a metaphor, however, this would suggest how rapid changes within a concrete environment, of a certain type, might cause an enemy to react impulsively. True, we might have no firm understanding of exactly how he will react, but the fact that his action will be impulsive might be enough, particularly if we could create a quick recycling through O-O-D(Hyp.) and back to O of the Abstract OODA of our enemy. He would be forced either into paralysis or into committing an impulsive act.[CGW, Dreaming 5GW, "Rethinking the OODA"]
And Again, Beyond
I had intended only two parts for this series, but this look at EBO warranted a post of its own -- especially since, as I would assert, all warfare beyond absolutely destructive warfare is EBO or ought to be considered such. We act through the concrete World and we seek a corresponding beneficial reaction from our enemies. EBO is not a so-called "generation" of warfare, although I am beginning to believe that understanding the concept of EBO will be very important in understanding William Lind's Generations of Warfare. I intend to address those generations, in further consideration of the Revised OODA, in a third part to this series, since this post has already grown to a...sufficient length.- Rethinking the OODA
- Part One: Rethinking the OODA
- Part Two: EBO is Everything in War -- Almost
- Part Three: Observing the Maturing World
NOTE: Links to the original blog posts have been altered to direct to the cross-posted entries here on Dreaming 5GW.
"First, does the word orientation in the phrase ['homosexual orientation'] match up with the orient of OODA?
"Most gays who use the phrase actually use it to describe the physical being (or preconditions) rather than as we might use the word in OODA: 'We're born that way! It's genetic!' etc. In this case, orientation does not match up with orient...." [CGW]
"Unless a strict genetic determinist model is being argued here, the words 'orientaiton' are being used the same way. Genetic factors are part of Orientation, as they are in life. But so is conditioning, cultural factors, synthesis and analysis, etc." [Dan, tdaxp]
"No, I do not believe so. I think you are dead wrong on this, and I think that diagrams like this diagram are either wrong or perhaps misleading...." [CGW]
Introduction
The conversation excerpted above took place in Part Two of my series on "Homosexuality and Globalization" -- 'Homosexualism' vs Homosexuality vs 'Heterosexualism' -- as an interpolation to debate over whether exclusive adult male-adult male homosexual relationships occurred before modern times. That series has been temporarily postponed while I've considered the significance of our disagreement over the placement of genetic heritage within the Orient phase of the OODA loop -- not because our disagreement has derailed that series but because the new subject will likely have a large bearing on the subjects of homosexuality and globalization, and other subjects, and deserves special attention.Dan's understanding of John Boyd's OODA loop may be a reflection of diagrams such at this diagram at Wikipedia or perhaps this variation of that diagram at Value Based Management.net. In these diagrams, the decision-making process first outlined by John Boyd shows four primary stages -- Observe, Orient, Decide, Act -- and various subprocesses such as Feedback and Implicit Guidance & Control, shown here in an original diagram inspired by those and closely following those:

Specifically, the idea that genetic heritage influences the decision-making process most in the Orient stage may be a reflection of Boyd's more detailed schematic of the Orient stage shown in those linked diagrams but excluded in my simplification above; i.e.,

This description of the Orient process may seem to meet the needs of commonsense, because a person's physical being (as influenced by genetic heritage) pre-orients a person, or sets very real limits on a person's relation to the world. Everything from I.Q. to mental disease to physical deformity to sex to skin-deep appearance may affect a person's orientation within the world as well as a person's ability to organize and consider data for purposeful orientation (i.e., decision-making.) Similarly, a person's cultural traditions will have great bearing on a person's orientation within society, whether his own society or some other society.
Unfortunately, this schematic of the Orient phase is quite misleading. In fact, the diagrams I have linked are also quite misleading, considered as wholes, and perhaps deserve revision....
John Boyd, First
I do not want to refute John Boyd's characterization of the decision-making process. OODA has proven useful for many scenarios, and in many ways, utilitarian; but at the same time I cannot help considering the context of Boyd's conceptualization. As a fighter pilot, Boyd had to react quickly to unfolding situations, and his enemies were individual pilots; these two considerations alone point at the way his concept of OODA always had preconditions: Boyd with his genetic heritage and cultural traditions and his enemies with theirs; Boyd in a fighter jet and his enemies in theirs. I.e., in any person-to-person combat, or in fact in combat between large groups, these factors would already be long-set, influencing each party's ability to make decisions. Plus, quick-thinking and short reaction times, and the very environment of being the operator of a fighter jet or helicopter, etc., already eliminate many factors that might influence a person's actions. (For instance, using a pistol would have been long ruled-out in any confrontation between fighter pilots.) Similarly, previous experiences in different combat situations would have been long-set, for Boyd and his enemy. When Boyd considered observation, then, that observation would be temporal and quite conditional. The fighter pilot's cultural traditions are not much on his mind, in the sense that he would need to observe his own cultural traditions -- he has observed them long ago, when a child. No, what he needs to observe will range from weather conditions, time of day, the instruments on his craft, his enemy's maneuvers, etc. However, not having a long personal memory of his enemy's cultural traditions would perhaps require an abstract "observation" or consideration of his enemy's background as the fighter pilot makes decisions during combat, even if such consideration is not on the forefront of the pilot's mind. His own past experiences might or might not be at the forefront, depending on the unfolding situation; if not consciously considered, those experiences might nonetheless influence quick reactions . On the other hand, a conscious consideration or "observation" of his enemy's past experiences, if these are known, might be very much on the pilot's mind. The Wikipedia article linked above actually includes a similar consideration of the Orient phase; cultural traditions and genetic heritage are assumed to refer to the enemy's traditions and heritage, not the pilot's.
We see in Boyd's diagram for Orient these long-set factors: genetic heritage, cultural traditions, previous experience. It is less clear to me that new information would be long-set; but obviously, new information would interact with our memories of past experience, cultural traditions, etc., to affect a person's ability to orient to any given unfolding of circumstances. In fact, Boyd seems to have desired a consideration of Orient in which all these factors interact to form a type of understanding of how one should act. Analysis & Synthesis is the fifth element included under Orient -- that the diagram at Wikipedia goes a step further in drawing the subprocesses of Orient as a well-defined pentagram, is interesting, because of the mystical implications. These are assumed subprocesses, each interacting with each of the others, but unlike Dan, I do not see these things as being co-equal in the Orient phase. That is, one's cultural traditions or genetic heritage are not analogous to the processes of analysis and synthesis. They influence analysis and synthesis; or, analysis and synthesis use the information provided by these others. As a mystical diagram -- a fuzzy schematic of what happens during Orient -- Boyd's concept might be better imagined as a Magic Cloud.
Magic Cloud OODA: tdaxp
Dan of tdaxp has addressed the magic of Boyd's cloudy diagram before: "Quality 5, The Magic Cloud". Following Boyd's diagram of the Orient phase, Dan redrew the diagram to show Orient as individual subprocesses interacting with Observe, Decide, and Act:
[tdaxp original image]
But such a consideration of Orient would be messy, confusing, especially since we do not know exactly how each of these assumed subprocesses interact with each other; in Dan's words,
But this becomes a mess -- we don't really understand how the different parts of Orientation work together, and all the excess information confuses the eye. Plus, each of the new boxes are truly unknown themselves -- genetic heritage is an area of new research, not known facts, etc. We know each of the new boxes are sub-processes -- genetics don't "stop," nor does reconstruction of old experiences, but how do they work? Unknown.Such a consideration may lead us to think of Orient as a "Magic Cloud." The process may be cloudy, but we know that something happens within the mind during the thought process, in which all these pieces interact to orient us; and thus, this cloudy understanding is magical: we don't understand it, but it understands or continues to operate.
[Dan, tdaxp]
Unfortunately, I've never liked magic clouds, because so much superstition can be similarly lumped together through the magic of what is commonly called faith. How can we have faith that our limited understanding of the decision making process is not in fact incorrect or misleading? To what degree can we have an accurate understanding of these things, if we are in fact ignorant of much that occurs within our minds? Most importantly: How can we use the fact of our own ignorance as we move toward making decisions of what to do about that ignorance?
Grossly Speaking: 'Metaphysics and Physics'
John Boyd's concept of OODA obviously assumes preconditions for any action, but within a localized environment, many preconditions can be safely ignored. If one is in a fighter jet, one does not need to consider sand traps on a golf course several miles below the dog fight (unless, of course, one does not want to shoot down an enemy's plane while people play oblivious below...that might not be the most important decision, however.) Rethinking the name given to a pink flower by Grandmother when one was seven-years-old is also going to be unnecessary. In fact, it would be distracting. Thus, context plays a major role in the OODA diagram put forth by John Boyd.Others have since attempted to utilize Boyd's OODA for describing other phenomena. For instance, I introduced the subject of OODA when debating "homosexual orientation." Business persons have found much in OODA of a utilitarian nature, which was not the original intent of John Boyd.
Dan of tdaxp has recently hinted at a use of OODA for understanding Thomas Barnett's concept of SysAdmin work and even for handling insurgencies, among other things, by considering genetic factors and memetics. Applying the Loop to general theories of cognition would stretch the original concept even further -- particularly when we fall into the orthodoxy that cultural traditions are somehow always long-set for people, even from birth. For Boyd, the point at which fighter pilots come into conflict occurs after much learning; but for a general consideration of OODA in human cognition, we cannot avoid a consideration of how humans in fact learn cultural traditions.
During intense combat, much observation will concern the concrete world -- "unfolding circumstances" & "outside information" -- whether that observation is of weather, the enemy plane, or the instruments of one's own jet; much less time will be spent in conscious introspection, except for a consideration of past experiences, perhaps. In general life, however, such fast-thinking will not be as necessary much of the time, and much more time may be spent in introspection.
Boyd's Loop confuses the exterior world and the "interior world," or the concrete world and the abstract world. These things are addressed in the Loop, but their demarcation is not clear. The lines between them are blurred, and this can lead to misunderstanding. Let's take another look at Boyd's OODA Loop:
Most everything after World is intended to represent the abstract --
Middle English, from Latin abstractus, past participle of abstrahere, to draw away : abs-, ab-, away; + trahere, to draw.-- i.e., we may think of this as "drawing in the mind" of the concrete world, even if that is the wrong draw; or we might say that after observing the World, we then "draw away" from that world and begin to consider it abstractly. We analyze these abstracts, synthesize them, think about them, and make decisions about them, whether consciously or subconsciously. Not everything after World is abstract, however; Act is a physical action, and Unfolding Interaction w/ Environment [UIE] is how we make changes in the concrete world based on our considerations of abstracts of that world. Thus, I consider the feedback line from Act to Observe as being somewhat a blurring of the concrete and abstract, since in all actuality, our action upon/within the world changes that world. The line should have been drawn back to World, and then we would follow the line from World to Observe for an observation of our unfolding action upon/within the World. [This, incidentally, will figure significantly in my consideration of EBO, or Effects-Based Operations, in the second part of this series.]
That blurring of lines between the concrete and abstract becomes even more problematic when we consider the other feedback loops.
In the Feedback shown leading back from Act to Observe, no distinction is made between one's physical act upon the world [UIE] and one's consideration of that physical act. Thus, we might wonder if the two types of feedback would be confused. For instance,
- if I decide to take out an enemy's supply route because that would greatly interrupt that enemy's ability to act,
- I follow through and actually take out that node,
- then I may think, "Ah, success! The enemy is greatly disrupted!"
- but if I have not continued to observe the actual physical effects of my action, I many not see that the enemy has not been greatly disrupted after all! Perhaps he has several alternative routes he is using...
The feedback loop from Decide to Observe is almost entirely abstract. Boyd listed the subtitle "hypothesis" for Decide, in which case we hypothesize an action and then "observe" the effects of that theoretical action, against the physical situation, before acting: quite abstract observation, there. If our action fails and we see that it has failed, we may seem to have a feedback from that Decision after the fact, but only in a situation requiring quickly looping OODA; and, that isn't so much a direct feedback from Decide as it is a combination of UIE and a memory of past activity or past experiences. But this process of remembering a past decision is not clearly addressed or delineated in Boyd's OODA loop.
Each of the Implicit Guidance & Control shortcuts are intended to represent the way a person's orientation may affect either his observation or his actions in a subconscious manner. Perhaps in considering the direct step from Orient to Act, Boyd wanted to show how a fighter pilot might act instinctively, without having to hypothesize or decide an action. These are truly Magic Cloud material, because they represent largely subconscious or even unconscious processes in the Loop which are not well understood.
Part of the reason the Implicit Guidance & Control steps were introduced to the diagram may be the inclusion of things such as genetic heritage and cultural traditions in the Orient stage, even of past experiences in that stage. Suppose a person is born blind; his blindness will greatly affect his ability to observe the world as well as his ability to act upon it, below or beyond his conscious decision-making process/ability. But such a consideration also points at the way the concrete, objective world has been blurred with the abstract in Boyd's OODA, since physical blindness is quite obviously a matter of the concrete world even if those who are blind have built up abstract considerations of their own blindness during the course of a life. Other things, like extreme mental retardation, may be entirely physical, especially if those having such conditions are incapable of introspection about those conditions. Boyd, when considering the decision-making process of fighter pilots did not need to consider congenital blindness or extreme mental retardation, however.
The inclusion of cultural traditions and past experiences within the Orient step represents abstractions; but how those abstractions have been formed is not clear from the OODA loop as it is normally diagrammed. These things may well subconsciously influence a person's observations and actions, simply because they represent either habitual thought patterns or limitations on past observation of the concrete world. If one has not experienced the taste and physical effects of a particular berry, he is not going to know if it tastes bad or is extremely poisonous, when he is trapped in the wild behind enemy lines. But he might eat it anyway if he is starving (a physical condition) and if it looks a lot like a blackberry. He might not. If he bases this decision on his limited past experience with berries, he is basing his decision on an abstract, and he might come to regret that decision if he has never before experienced the effects of eating such berries. In a different situation, the same man might not be very hungry and might avoid taking the risk. His state of being starved, or not starved, is not a long-standing condition, nor an entirely abstract condition, but a relatively new physical condition, even if it is also a result of genetic heritage.
We are also not able to draw a distinction between the subconscious or unconscious "decision-making process" implicit in Implicit Guidance & Control and the conscious decision-making of Boyd's OODA loop. A cultural tradition may have larger sway over one individual than another within the same culture, for instance. The Magic Cloud of Boyd's Orient does not discount this possibility, but neither does it attempt to clarify such a possibility for those not engaged in live-or-die dog fights. Thus we might attempt to use Boyd's OODA loop for understanding how a particular element within a culture can be coerced into engaging in some particular activity (EBO, 4GW, 5GW) but severely mistake that person's cultural traditions for personal obsessions which are in fact not present. I.e., going back to the consideration of interrupting supply routes, we may have a very abstract idea about cause-effect, based on abstractions of others' abstractions, without considering exactly how an unfolding action upon the environment may greatly influence that other person's abstractions (his relation to his cultural traditions.) Without a careful observation of that particular enemy in reaction to similar concrete actions (UIE), we may greatly misjudge, mis-decide, and mis-act.
Furthermore, lumping cultural traditions, genetic heritage, and past experiences with analysis and synthesis greatly blurs the real-world environment and the abstract processes of the mind. Analysis and syntheses are mental processes, but genetic heritage is a physical condition/process, and past experiences and cultural traditions have a direct precedent in a person's objective environment (even if these two have subsequently been idolized or ideologized into abstractions.) By considering an enemy's abstractions without also considering an enemy's physical environment, we are assuming a cognitive process for our enemy that is entirely ab- stract: i.e., a cognitive process entirely drawn apart from concrete reality. This is a severe confusion between the abstract and the concrete, and may lead to the belief that our abstractions of the enemy and even our enemy's abstractions are in fact concrete realities when they may have very little relation to objective reality. The degree to which a person may "live in the abstract" (at its extreme: ideologues, fanatics, the insane) rather than according to objective observation is not clearly addressed by Boyd's OODA. In fact, his loop almost entirely addresses the abstract portion of the decision-making process -- which is why things such as genetic heritage and feedback from Action to Observe are left rather cloudy or inexact. Boyd seems to have wanted to address both the abstract and the concrete, but by using cloudy feedback loops to combine the two "worlds" and types of process.
Re-Vision of the OODA
In consideration of the above, I have tentatively redesigned the OODA to address some of the cloudier aspects. Obviously, not every process is clearly understood, by me or by anyone; but in particular I've wanted to address a division between the concrete world and the abstract "world," or between what exists and our thoughts about what exists:- between the concrete and the abstract processes of 'observation'
- between concrete and abstract decisions/hypotheses and acts/activities
- between conscious, subconscious, and unconscious observation and activity.
This is a first reworking of the loop, and I have largely kept Boyd's terminology even though later clarifications might necessitate a new set of terms, preferring to build upon Boyd's Loop rather than replace it -- it is a good starting point.
As you can see, I have attempted to separate the objective and concrete from the subjective and abstract, resulting in two different OODA loops. The first OODA loop represents the concrete:
- WORLD
- Exterior Physical Environment
- Personal Genetic Heritage (Body)
- OBSERVE
- Sensory Stimulation
- Genetic Information
- ORIENT
- (Abstract OODA)
- DECIDE
- Choice-Act
- ACT
- Physical Act
In actuality, this is a move from the concrete world, to the concrete interaction between world and person (reception of information), to the abstract decision-making process (contemplation/analysis of information), to a physical act -- with a potential choice-act, or conscious and focused decision to act upon the physical world. So it is movement beginning and ending with the concrete world. Unlike Boyd, I have included Genetic Heritage in the exterior environment. In the first place, when considering future warfare, we will need to consider potential viruses and biochemicals capable of altering the genetic structure similar to the way that present methods of warfare may alter -- injure, destroy -- a person's body or other parts of the concrete world like infrastructure; such alteration affects a person's observation, and hence decisions and activity, but it does so through acting upon the physical environment, or concretely. In the second place, a thinking being must exist before cognition may occur, and Orient is a process of cognition. Also, because human beings are dynamically alive, genetic information is always new information, consistently feeding into the abstract portion of the OODA. We may think that the information is static, but it is not; e.g., genetically I am a male, but that could change due to physical alteration (whether genetic or not) -- it's just that, until a physical change has occurred, the same genetic information is continuously passed and continues to affect the later stages of the OODA loop.
Genetic heritage affects not only one's ability to observe via the senses -- e.g., congenital blindness -- but also continues to inform the process of cognition via other genetic information, such as mental retardation, biochemical differences between the sexes, and through biological signals for starvation, pain, etc.
When considering the decision-making process, it will be important to remember the distinction between concrete information and what I've called "old information" in the abstract OODA loop of the ORIENT stage. Both types of information feed into the Abstract Observation stage (within ORIENT), and different individuals in different situations may well give more "weight" to one type of observation than the other. Mark Safranski of ZenPundit has recently written on the subject of paying attention:
As poorly as we sometimes are at paying attention extrospectively - we could benefit far more by greater attention or some old fashioned Zen "mindfulness" being directed inward. Metacognitive regulation requires an introspective monitoring of one's thoughts and ideas, which means active, conscious, effort to pay attention.I suspect that such Zen mindfulness, though on the surface seeming quite introspective, is in fact a method of disentangling oneself from inordinate focus on abstract thoughts. I.e., we are often "viewing" our own thoughts when we think we are engaging in "extrospection" -- really, we are not distinguishing between the two -- and by making ourselves more aware of our internal cognitive processes, we may become better able to separate what is real and what is only a memory or pale imitation of past extrospection (if even that.) Interestingly, Mark mentions master Yogis and Zen monks who were able "to effect significant physiological changes" merely by focusing inwardly. This may seem like a refutation of the Revised OODA loop, in that mind acts directly on the physical world rather than the other way around, but it's not. In fact, such a decision and act are methods of acting physically upon the world, or upon one's own physiological being; our minds have brains and a body of electro-chemical processes which may act upon the world just like hands and feet may act upon the world. So these Yogis and master Zen monks have an ability to Observe the physical world -- their genetic heritage, or bodies -- and act upon it.
[Mark Safranski, ZenPundit]
Clearly, however, a wide gulf separates such Zen mastery and wishful or superstitious thinking, probably since the latter remains focused more on past information than new information; i.e., on ideology or memory or other mental constructs rather than on one's own physical being or any other aspect of the present and concrete world.
I have loosely defined three types of action: the impulsive act, the focused act, and reflexive or habitual acts. Within the abstract OODA of the primary ORIENT stage, I have attempted to show (loosely, again) how each type of act flows from the cognitive process. Specifically, I have given two abstract "worlds":
- Mental Constructs which tend to be longer-lasting information and sets of information, probably reinforced via multiple iterations of the entire OODA process but which are set by the Abstract OODA loop.
- Conditional Constructs which are short-term: individual present ideas and new but hypothetical sets of ideas, which one reviews before coming to an understanding of the information or even a formal ideology built from multiple sets.
Reflexive and Habitual Acts originate from previously formed mental constructs and are loosely analogous to Boyd's fighter-pilot reaction to familiar situations. One might wonder if such a quick-looping through the Abstract Act phase can occur, but remember that the cognitive process is generally rather quick. I.e., before the Abstract Act stage, information has fed from the outside (his enemy's actions) as well as from past experience (Mental Constructs), they have been compared (Analysis & Synthesis), the fighter pilot may decide the comparison fits rather nicely (and so not question it through another OO cycle), and then may come to an Understanding (Abstract Act) before acting. In fact, we will likely find that habitual acts tend to occur most often when quite familiar situations occur frequently; i.e., when physical Observation of the World quickly matches up with whatever Mental Constructs we have previously formed -- and, thus, not requiring further contemplation or hypotheses. (However, the viewer may be mistaken about the World, due to subterfuge; as will be considered in part two of this series.)
Focused Acts also come from an Understanding, informed by Memory and Past Experience and perhaps Ideology, but are not reflexive or habitual -- probably because whatever information is entering the ORIENT phase from the outside World includes unexpected information. This might be because: the viewer is in a new environment; an old environment has changed; or perhaps a viewer's sensory ability, or physical Observation, is quite new. Consider what happens when the power goes out in the middle of the night and we must make our way to a flashlight or a fuse box in complete darkness. Or, consider what would happen if we suddenly went blind for no reason -- or what we would do if we heard a very large animal outside our tent!
Impulsive Acts are quite different than the other two, although they may appear to be related to either. Retailers know the importance of placing novelty items within quick and easy reach of shoppers. And, twentysomething partygoers may end up in a bed they never expected to see, regretting their "decision" later. Many impulsive acts have some relation to Mental Constructs -- "Oh, so-and-so wears that cologne, and everyone likes it; I must buy some too!" -- but this is because those past experiences feed into the Abstract OODA; when the person comes to decide an action, on the spur of the moment, he usually does so from a belief that his hypothesis is an understanding: "If I wear that cologne, I'll get laid!" If such a decision-making process is made in advance (he goes to the store planning to buy the cologne), it would be a Focused Act, whether it leads to a desired changed World or to some disappointment. But if the act flows from suddenly new information without passing into a resilient understanding and careful decision-making process, it is an Impulsive Act.
Arguably, Conditional Constructs and Mental Constructs could be combined within the internal OODA, since both are created through operation of the Abstract OODA, but to do so would, I think, obscure the decision-making processes. For instance, consider a different Impulsive Act: While at the Mall, a person suddenly hears lots of gunfire near him, sees people falling, and rather than quickly duck behind a convenient metal barrier starts running around, screaming -- and, gets shot. But a person who has been in combat situations might quickly duck behind the barrier: a reflexive act based more on past experience than on present new information and sudden ideas of impending death.
From There to Here and Beyond
Many of the distinctions I have just made could be made in consideration of Boyd's OODA conceptualization. In fact, without Boyd's conceptualization, I might not have begun to consider these distinctions. It is only in futher consideration, of new applications of the OODA loop, that new distinctions need to be made. For instance, Dan of tdaxp has previously theorized an overlap between Boyd's OODA loop and William Lind's theory of generations of warfare, in "Go Deep (OODA and the Rainbow of Generational Warfare)." That is a post that I will address in the second part of Rethinking the OODA. For instance, if we theorize a 5GW that works on an enemy's ability to Observe, are we thinking of the primary, physical Observe or the internal, Abstract Observe? If 4th Generation warriors work on the enemy's OODA between Observe and Orient, as suggested by Dan, which OO are we discussing? Furthermore, which are we considering when we decide to make war on an enemy: his primary, physical OODA loop? his Abstract OODA? Both? Or do we sometimes mistake our own Abstract Constructs for a physical observation of his loop(s)? These are questions I'll address in part two of the series -- along with a consideration of Effects-Based Warfare and, if I can manage it, Network-Centric Warfare [pdf link].- Rethinking the OODA
- Part One: Rethinking the OODA
- Part Two: EBO is Everything in War -- Almost
- Part Three: Observing the Maturing World
NOTE: Links to the original blog posts have been altered to direct to the cross-posted entries here on Dreaming 5GW.











Recent Comments